Darrell Lunsford Dye
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Directeur Technique Level Design (AI, Behavior, Cinematics and CrowdLife) @ Ubisoft Montréal
- photoshop
- Programmation
- direction
- design de jeux
- Intelligence artificielle
- Jeux vidéos
- Ubisoft
- Gestion d'équipe
- Travail d'équipe
- nouvelles technologies
- Planification
- Photographie
- Biologie marine
- Dessiner
- Dessin
- Sports
- Soccer
- Arts
- Nature
- Plein air
- Geek
I am a creative and intellectually curious Level Design Technical Director with a great sense for technology, gameplay, tool development and systems. Extensive experience with architecture (brush) design, conception of layouts, game play design and placement, debugging, scripting and cinematic work. Highly motivated team player with the ability to make work fun. Proven leadership/mentorship, communication and training skills. Committed to continuously learning new methods and improving product quality.
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